Field Record · Active & Closed

Case Files.

Three engagements, told straight. Two for partners. One we own. The discipline of what comes off is what makes what stays on credible.

01 Themed Experience · First Wonderfilled Client

Evermore Park

Loc Pleasant Grove, Utah Yr 2018 → in-house
Challenge
A first-of-its-kind immersive theme park needed a narrative spine — a living mythology its actors, sets, and seasonal arcs could share without breaking the fourth wall.
Role
Narrative design lead. Engagement opened as Wonderfilled's very first client work; depth of commitment grew until the role transitioned in-house through park launch.
Approach
Built the world bible from the ground up: factions, lore, seasonal arc structure, character systems, and a writer-actor handbook that let the cast improvise inside a coherent canon. Treated the park as a transmedia property, not a venue.
Outcome
The park opened on a unified narrative bedrock that survived live-ops, seasonal turn-overs, and cast rotation. The Wonderfilled engagement model — myth-first, system-second — was tested in production and proven.
Artifacts
World bibleFaction structuresSeasonal arc frameworkCast/writer handbook
02 Music Metaverse · Transmedia

Stage11 · Studio 11

Loc Paris · Global Yr 2022 → 2024
Challenge
Stage11 set out to be the first playable music metaverse — a venue where artists like David Guetta and Snoop Dogg could perform inside interactive worlds, not just on a virtual stage. It needed narrative architecture that could carry music, gameplay, and IP licensing simultaneously.
Role
Transmedia and narrative consulting for Studio 11. Designed the connective tissue between artists, audience experience, and the platform's long-form story logic.
Approach
Mapped artists as factions inside a shared mythos. Built event structures that read as concerts to fans and as game beats to the engine. Established a playbook for onboarding new artists into the metaverse without rebuilding the world for each one.
Outcome
Multiple high-profile artist deployments shipped on a shared narrative substrate. The platform demonstrated that transmedia methodology — applied at the IP layer — scales across very different artist brands.
Artifacts
Platform mythos docArtist-faction templatesEvent-as-game-beat schemaOnboarding playbook
03 Original IP · Owned Outright

GiantLands

Loc Wisconsin · Aztalan State Park Yr 2018 → present
Challenge
Most studios pitch the work they could do. GiantLands is the work Wonderfilled does when it builds for itself — a 20-year transmedia universe rooted in ancestral American myth, designed to live across tabletop, novels, adventure modules, and a planned themed experience.
Role
Sole owner. Wonderfilled is publisher, designer, and steward of the IP across every format.
Approach
Tabletop wargame roots first — hex maps, faction play, mythic survival. Then novels (Tuskaloosa's Reckoning), then adventure modules (The Broken Road, Fifth Age Codex), with a landmark themed experience concept anchored at Aztalan State Park, Wisconsin. Every release ladders to the same long arc.
Outcome
A live, deployed transmedia property: tabletop core rules, two novels in print, multiple adventure modules, and a public-facing site at GiantLands.com. Proof of capability through ownership, not borrowed light.
Artifacts
Core rulebookTwo novelsAdventure modulesThemed experience blueprint
Open Channel

Have a world
that needs one of these?

If your project rhymes with any of the above — immersive parks, music-driven IP, original transmedia universes — the Wonderfilled bridge is open.

Brief the Studio →

Pixie Dust
0 POPPED